AI Insights · Timothy · October 2024
Top 5 Cannabis Games on Android in the US: Q3 2024 Performance
Explore the performance trends of the top cannabis-themed games on Android in the US during Q3 2024, with insights on downloads, revenue, and active users.
The third quarter of 2024 saw varied performance across the top cannabis-themed games on the Android platform in the United States. Below, we delve into the weekly trends of downloads, revenue, and active users for these popular apps, with data sourced from Sensor Tower.
Bud Farm: Idle Tycoon from LDRLY Games exhibited a stable revenue trend, with a peak reaching approximately $33K in early July, followed by a slight decline towards the end of September. Downloads experienced a gradual decline from 3.1K in early July to around 2.1K by the end of the quarter. Weekly active users remained relatively stable, fluctuating between 17.9K and 20.3K, indicating a consistent user base.
Cheech and Chong Bud Farm, also by LDRLY Games, saw its revenue fluctuate, starting at $25K in the first week of July and ending at $17.8K by the end of September. Downloads peaked dramatically mid-July at 4.1K, before settling back to around 1.8K by the end of the quarter. Active users showed resilience, maintaining figures between 8.2K and 10.4K throughout the period.
Hempire - Plant Growing Game from LBC Studios Inc. showed a fairly stable revenue stream, with weekly earnings hovering around $13K to $15K. Downloads maintained a steady flow, with a slight peak at 3.9K in mid-August. Active users varied slightly, with numbers ranging from 7.2K to 8.5K, reflecting a loyal player base.
Weed Inc: Idle Tycoon by Metamoki experienced modest revenue growth, peaking at $6.9K in early September. Downloads were highest in early July at 3.7K but trended downward to just over 2.2K by the end of September. Active users saw a decrease from 14.9K in mid-July to 11.1K by the quarter's end, indicating a reduction in user engagement.
Finally, Weed Firm 2: Bud Farm Tycoon from Koolbros had a more consistent revenue pattern, with figures stabilizing around $1K after a slight drop in mid-September. Downloads were minimal but started to pick up slightly towards the end of the quarter, reaching around 675 in the last week of September. The app's active users increased steadily, from 1.3K in July to over 2.3K by the end of the quarter.
For more detailed insights and data on these and other apps, visit Sensor Tower.